Bienvenue - Welcome - Irashaimase
Bienvenue sur le four-tout du shtl de corentin.
Afin de faciliter la lecture par type d'image, trié par catégorie, n'hésitez pas à utiliser la fonction de recherche en haut de page "rechercher le blog". Par exemple, en entrant le texte "3D" pour ne faire apparaître que les messages avec images... en 3D ;-)
Merci de votre visite et bon visionnage :)
Afin de faciliter la lecture par type d'image, trié par catégorie, n'hésitez pas à utiliser la fonction de recherche en haut de page "rechercher le blog". Par exemple, en entrant le texte "3D" pour ne faire apparaître que les messages avec images... en 3D ;-)
Merci de votre visite et bon visionnage :)
jeudi 22 octobre 2009
mardi 13 octobre 2009
More R11.5 MoDyn fun
Extremly simple "No keyframe" MoDyn setup.

http://www.shtl.org/shtl_blogspot/3d/R11.5_experiments/MoDynJail_Exp03r04h264.mov
9,3Mo, QT7 H264
And the scene file:
http://www.shtl.org/shtl_blogspot/3d/R11.5_experiments/MoDyn_Jail_03.c4d.zip
21,3Kb zip file

http://www.shtl.org/shtl_blogspot/3d/R11.5_experiments/MoDynJail_Exp03r04h264.mov
9,3Mo, QT7 H264
And the scene file:
http://www.shtl.org/shtl_blogspot/3d/R11.5_experiments/MoDyn_Jail_03.c4d.zip
21,3Kb zip file
dimanche 27 septembre 2009
Fast Pleix FanArt :op [3D; Maxon Cinema4Dr11.5+MoGraph]
Weekend fun!
I decided to quicly and roughly experiment a tiny MoDyn setup.
Finaly took me a bit more than 4 hours to "kind of" reproduce a small sequence in the last Pleix commercial flavour.




And here some earlyer animation test: (QT7 6,3Mo)
http://www.shtl.org/shtl_blogspot/3d/R11.5_experiments/FastPleix/fastPleixC4D-0_720x540_001.mov
And the above images preview animation (QT7 8,9Mo)
http://www.shtl.org/shtl_blogspot/3d/R11.5_experiments/FastPleix/FastPleix_preview1.mov
Don't have enough freetime to render it.
Anyhow was fun to do and gave me a better idea of what's involved in such cinematic!
EDIT: running rabbits!
Also found a sweet way to make ground rabbit run. Obviously, none is indentical to another =D



EDIT2: running rabit rendered!
New video here (QT7 7,3Mo)
I decided to quicly and roughly experiment a tiny MoDyn setup.
Finaly took me a bit more than 4 hours to "kind of" reproduce a small sequence in the last Pleix commercial flavour.




And here some earlyer animation test: (QT7 6,3Mo)
http://www.shtl.org/shtl_blogspot/3d/R11.5_experiments/FastPleix/fastPleixC4D-0_720x540_001.mov
And the above images preview animation (QT7 8,9Mo)
http://www.shtl.org/shtl_blogspot/3d/R11.5_experiments/FastPleix/FastPleix_preview1.mov
Don't have enough freetime to render it.
Anyhow was fun to do and gave me a better idea of what's involved in such cinematic!
EDIT: running rabbits!
Also found a sweet way to make ground rabbit run. Obviously, none is indentical to another =D



EDIT2: running rabit rendered!
New video here (QT7 7,3Mo)
Libellés :
3d,
Cinema4Dr11.5,
Maxon,
MoGraph
dimanche 13 septembre 2009
Maxon Cindema4D r11.5, MoDyn test
Hello.
Little play with the demo of the new release of Maxon Cinema4d app: r11.5!
It's in the "no keyframes" fashion, also, tried to reproduce from memory the animation from Simon Fiedler that was very cool.
Very easy to setup, as usual with all Maxon's products. Niice!
Click here for the 640x400 QT7 3Mo animation quality

Or view the same in the blogspot viewer here:

EDIT:
Same principle + sound.
(QT7 640x400 7,1MB)
Little play with the demo of the new release of Maxon Cinema4d app: r11.5!
It's in the "no keyframes" fashion, also, tried to reproduce from memory the animation from Simon Fiedler that was very cool.
Very easy to setup, as usual with all Maxon's products. Niice!
Click here for the 640x400 QT7 3Mo animation quality

Or view the same in the blogspot viewer here:
EDIT:
Same principle + sound.
(QT7 640x400 7,1MB)
jeudi 20 août 2009
mercredi 19 août 2009
Optor Mecha, animation WIP
2 tests animations:
1: one at 5 FPS, with better cam and DOF (QT7, 1,3Mo)

http://www.shtl.org/SHTL-MEKA/images/_Optor2K9-27r6_800x500_001.mov
2: almost same with better FPS, no DOF (QT7, 3Mo)

http://www.shtl.org/SHTL-MEKA/images/_Optor2K9-26r_800x450__001.mov
1: one at 5 FPS, with better cam and DOF (QT7, 1,3Mo)
http://www.shtl.org/SHTL-MEKA/images/_Optor2K9-27r6_800x500_001.mov
2: almost same with better FPS, no DOF (QT7, 3Mo)
http://www.shtl.org/SHTL-MEKA/images/_Optor2K9-26r_800x450__001.mov
mardi 18 août 2009
lundi 17 août 2009
samedi 15 août 2009
HDRI panoramic skies for FREE!
Hello.
Here are 3 panoramic skies for your 3D backgrounds and GI illuminations.
They indeed are excellent quality HDRI available to buy on the web, but I always look for something very particular for my currents jobs / clients. So I did those by myself so I could have total control on the feeling I wanted.
They were created with Eon Vue6/7 Infinite/Xstream software.
Please click on images to start downloading the .zip HDRI file.
They all are free for personnal and professionnal works, but cannot in any way be sold in any package or whatsoever. They are FREE ! Anyhow they remain my own © property.
Hope you'll ENJOY :)
Here are 3 panoramic skies for your 3D backgrounds and GI illuminations.
They indeed are excellent quality HDRI available to buy on the web, but I always look for something very particular for my currents jobs / clients. So I did those by myself so I could have total control on the feeling I wanted.
They were created with Eon Vue6/7 Infinite/Xstream software.
Please click on images to start downloading the .zip HDRI file.
One in the clear sea style.
(original done for Renault)
(original done for Renault)
One more dramatical, "contre jour de tempête".
Also works for city night skies.
(original done for M6 Music)
Also works for city night skies.
(original done for M6 Music)
They all are free for personnal and professionnal works, but cannot in any way be sold in any package or whatsoever. They are FREE ! Anyhow they remain my own © property.
Hope you'll ENJOY :)
Libellés :
hdri panorama sky 360 free download
mardi 21 juillet 2009
Sanctuary2009 WIP: video test01
Sanctuary2009
Work In Progress:
video test01

Vous pouvez la visionner en meilleure def ici:
QuickTime7; 9,1Mo HD [1024px]
Restent encore et toujours beaucoup de détails à fignoler,
mais je n'ai pas résisté à l'envie de lancer un calcul cette nuit.
L'électricien doit passer raccorder le secteur. Des objets vont s'amonceler ici et là.
Et je doit aussi modéliser une autre descente de marches.
...
Cinema4d, envirron 1mn par frame au rendu pour du 1024x576px. Raytrace pure.
Work In Progress:
video test01
Vous pouvez la visionner en meilleure def ici:
QuickTime7; 9,1Mo HD [1024px]
Restent encore et toujours beaucoup de détails à fignoler,
mais je n'ai pas résisté à l'envie de lancer un calcul cette nuit.
L'électricien doit passer raccorder le secteur. Des objets vont s'amonceler ici et là.
Et je doit aussi modéliser une autre descente de marches.
...
Cinema4d, envirron 1mn par frame au rendu pour du 1024x576px. Raytrace pure.
Libellés :
AR3,
cinema4d,
core,
corentin seguin de broin,
Maxon
lundi 20 juillet 2009
Sanctuary 2009 - WIP
Libellés :
AR3,
cinema4d,
core,
corentin seguin de broin,
Maxon,
sanctuary2009,
sanctus2K9
samedi 18 juillet 2009
vendredi 10 juillet 2009
Skull 3D QTVR Object
Here is a "little" QTVR object of the skull.
Might be helpfull for illustrators?

Sorry, it's pretty huge: 37,5Mo ! I'll try to optimize it asap.
Also since blogspot ain't QTVR friendly you can use this external link here.
So you all allready know how to make it work hun?
Just click the view and slide to make it rotate. You can also use the arrows keyboard keys, as well as the shift and ctrl ones to zoom/unzoom.
Voici un petit QTVR object du crâne.
Cela peut servir de ref pour les dessinateurs?
Donc vous avez tous comment ça marche n'est-ce pas? Vous clickez dans la vue et déplacez votre curseur pour le faire tourner. Vous pouvez utiliser les flèches de votre clavier, et les touches shift et ctrl pour zommer / dézoomer.
Désolé, il y en a pour 37,5Mo ! Je tâcherai d'optimiser ça. Et comme blogspot n'aime pas les QTVR, vous pouvez y accéder ici.
ENJOY
Might be helpfull for illustrators?

Sorry, it's pretty huge: 37,5Mo ! I'll try to optimize it asap.
Also since blogspot ain't QTVR friendly you can use this external link here.
So you all allready know how to make it work hun?
Just click the view and slide to make it rotate. You can also use the arrows keyboard keys, as well as the shift and ctrl ones to zoom/unzoom.
Voici un petit QTVR object du crâne.
Cela peut servir de ref pour les dessinateurs?
Donc vous avez tous comment ça marche n'est-ce pas? Vous clickez dans la vue et déplacez votre curseur pour le faire tourner. Vous pouvez utiliser les flèches de votre clavier, et les touches shift et ctrl pour zommer / dézoomer.
Désolé, il y en a pour 37,5Mo ! Je tâcherai d'optimiser ça. Et comme blogspot n'aime pas les QTVR, vous pouvez y accéder ici.
ENJOY
Libellés :
AR3,
cinema4d,
corentin seguin de broin,
skull
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